deja-vu/src/components/left.rs
2Shirt c62c6c751c
Run get_disks() in the background using a thread
Allows app interaction while the scan is running
2024-11-03 17:49:41 -08:00

231 lines
8.8 KiB
Rust

// This file is part of Deja-vu.
//
// Deja-vu is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Deja-vu is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Deja-vu. If not, see <https://www.gnu.org/licenses/>.
//
use color_eyre::Result;
use crossterm::event::KeyEvent;
use ratatui::{prelude::*, widgets::*};
use tokio::sync::mpsc::UnboundedSender;
use super::{state::StatefulList, Component};
use crate::{action::Action, app::Mode, config::Config, system::disk::Disk};
#[derive(Default)]
pub struct Left {
command_tx: Option<UnboundedSender<Action>>,
config: Config,
title_text: String,
item_list: StatefulList<Disk>,
mode: Mode,
selections: Vec<Option<usize>>,
}
impl Left {
pub fn new() -> Self {
Self {
selections: vec![None, None],
title_text: String::from("Home"),
..Default::default()
}
}
}
impl Component for Left {
fn handle_key_event(&mut self, key: KeyEvent) -> Result<Option<Action>> {
// TODO
let _ = key; // to appease clippy
Ok(None)
}
fn register_action_handler(&mut self, tx: UnboundedSender<Action>) -> Result<()> {
self.command_tx = Some(tx);
Ok(())
}
fn register_config_handler(&mut self, config: Config) -> Result<()> {
self.config = config;
Ok(())
}
fn update(&mut self, action: Action) -> Result<Option<Action>> {
match action {
Action::Tick => {
// add any logic here that should run on every tick
}
Action::Render => {
// add any logic here that should run on every render
}
Action::KeyUp => self.item_list.previous(),
Action::KeyDown => self.item_list.next(),
Action::Process => match self.mode {
Mode::Confirm => {
if let Some(command_tx) = self.command_tx.clone() {
command_tx.send(Action::NextScreen)?;
}
}
Mode::SelectDisks | Mode::SelectParts => {
if let Some(index) = self.item_list.state.selected() {
if let Some(command_tx) = self.command_tx.clone() {
let mut selection_one: Option<usize> = None;
let mut selection_two: Option<usize> = None;
// Get selection(s)
if self.selections[0].is_none() {
// First selection
selection_one = Some(index);
selection_two = None;
} else {
// Second selection
if let Some(source_index) = self.selections[0] {
if index != source_index {
selection_one = self.selections[0];
selection_two = Some(index);
}
}
}
// Send selection(s)
// NOTE: This is needed to keep the app and all components in sync
match self.mode {
Mode::SelectDisks => {
command_tx
.send(Action::Select(selection_one, selection_two))?;
}
Mode::SelectParts => {
command_tx
.send(Action::Select(selection_one, selection_two))?;
}
_ => {}
};
// Advance screen if both selections made
if selection_two.is_some() {
command_tx.send(Action::NextScreen)?;
}
}
}
}
_ => {}
},
Action::Select(Some(index), None) => self.selections[0] = Some(index),
Action::SetMode(new_mode) => {
let prev_mode = self.mode;
self.mode = new_mode;
match new_mode {
Mode::ScanDisks => {
self.title_text = String::from("");
self.item_list.clear_items();
}
Mode::SelectDisks => {
self.selections[0] = None;
self.selections[1] = None;
self.title_text = String::from("Select Source and Destination Disks");
if let Some(command_tx) = self.command_tx.clone() {
command_tx.send(Action::DismissPopup)?;
}
}
Mode::SelectParts => {
self.selections[0] = None;
self.selections[1] = None;
self.title_text = String::from("Select Boot and OS Partitions")
}
Mode::Confirm => match prev_mode {
Mode::SelectDisks => self.title_text = String::from("Confirm Selections"),
Mode::SelectParts => {
self.title_text = String::from("Confirm Selections (Again)")
}
_ => {}
},
Mode::Done => self.title_text = String::from("Done"),
}
}
Action::UpdateDiskList(disks) => self.item_list.set_items(disks),
_ => {}
}
Ok(None)
}
fn draw(&mut self, frame: &mut Frame, area: Rect) -> Result<()> {
let [title_area, body_area] = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(1), Constraint::Min(1)])
.areas(area);
// Title
let title =
Paragraph::new(Line::from(Span::styled(&self.title_text, Style::default())).centered())
.block(Block::default().borders(Borders::NONE));
frame.render_widget(title, title_area);
// Body (scan disks)
if self.item_list.items.is_empty() {
let paragraph = Paragraph::new(String::new()).block(
Block::default()
.borders(Borders::ALL)
.padding(Padding::new(1, 1, 1, 1)),
);
frame.render_widget(paragraph, body_area);
// Bail early
return Ok(());
}
// Body (confirm)
if self.mode == Mode::Confirm {
let paragraph = Paragraph::new(String::from("Are the listed selections correct?"))
.block(
Block::default()
.borders(Borders::ALL)
.padding(Padding::new(1, 1, 1, 1)),
);
frame.render_widget(paragraph, body_area);
// Bail early
return Ok(());
}
// Body (list)
let mut list_items = Vec::<ListItem>::new();
if !self.item_list.items.is_empty() {
for (index, item) in self.item_list.items.iter().enumerate() {
let mut item_style = Style::default();
let mut item_text_tail = "";
if let Some(selection_one) = self.selections[0] {
if selection_one == index {
item_style = Style::new().yellow();
item_text_tail = " ~already selected~";
}
}
list_items.push(
ListItem::new(format!(" {item}\n{item_text_tail}\n\n")).style(item_style),
);
}
}
let list = List::new(list_items)
.block(
Block::default()
.borders(Borders::ALL)
.padding(Padding::new(1, 1, 1, 1)),
)
.highlight_spacing(HighlightSpacing::Always)
.highlight_style(Style::new().green().bold())
.highlight_symbol(" --> ")
.repeat_highlight_symbol(false);
frame.render_stateful_widget(list, body_area, &mut self.item_list.state);
// Done
Ok(())
}
}