231 lines
8.8 KiB
Rust
231 lines
8.8 KiB
Rust
// This file is part of Deja-vu.
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//
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// Deja-vu is free software: you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Deja-vu is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Deja-vu. If not, see <https://www.gnu.org/licenses/>.
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//
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use color_eyre::Result;
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use crossterm::event::KeyEvent;
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use ratatui::{prelude::*, widgets::*};
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use tokio::sync::mpsc::UnboundedSender;
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use super::{state::StatefulList, Component};
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use crate::{action::Action, app::Mode, config::Config, system::disk::Disk};
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#[derive(Default)]
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pub struct Left {
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command_tx: Option<UnboundedSender<Action>>,
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config: Config,
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title_text: String,
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item_list: StatefulList<Disk>,
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mode: Mode,
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selections: Vec<Option<usize>>,
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}
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impl Left {
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pub fn new() -> Self {
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Self {
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selections: vec![None, None],
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title_text: String::from("Home"),
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..Default::default()
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}
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}
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}
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impl Component for Left {
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fn handle_key_event(&mut self, key: KeyEvent) -> Result<Option<Action>> {
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// TODO
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let _ = key; // to appease clippy
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Ok(None)
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}
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fn register_action_handler(&mut self, tx: UnboundedSender<Action>) -> Result<()> {
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self.command_tx = Some(tx);
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Ok(())
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}
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fn register_config_handler(&mut self, config: Config) -> Result<()> {
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self.config = config;
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Ok(())
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}
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fn update(&mut self, action: Action) -> Result<Option<Action>> {
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match action {
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Action::Tick => {
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// add any logic here that should run on every tick
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}
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Action::Render => {
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// add any logic here that should run on every render
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}
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Action::KeyUp => self.item_list.previous(),
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Action::KeyDown => self.item_list.next(),
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Action::Process => match self.mode {
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Mode::Confirm => {
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if let Some(command_tx) = self.command_tx.clone() {
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command_tx.send(Action::NextScreen)?;
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}
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}
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Mode::SelectDisks | Mode::SelectParts => {
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if let Some(index) = self.item_list.state.selected() {
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if let Some(command_tx) = self.command_tx.clone() {
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let mut selection_one: Option<usize> = None;
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let mut selection_two: Option<usize> = None;
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// Get selection(s)
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if self.selections[0].is_none() {
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// First selection
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selection_one = Some(index);
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selection_two = None;
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} else {
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// Second selection
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if let Some(source_index) = self.selections[0] {
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if index != source_index {
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selection_one = self.selections[0];
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selection_two = Some(index);
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}
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}
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}
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// Send selection(s)
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// NOTE: This is needed to keep the app and all components in sync
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match self.mode {
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Mode::SelectDisks => {
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command_tx
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.send(Action::Select(selection_one, selection_two))?;
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}
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Mode::SelectParts => {
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command_tx
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.send(Action::Select(selection_one, selection_two))?;
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}
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_ => {}
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};
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// Advance screen if both selections made
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if selection_two.is_some() {
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command_tx.send(Action::NextScreen)?;
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}
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}
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}
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}
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_ => {}
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},
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Action::Select(Some(index), None) => self.selections[0] = Some(index),
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Action::SetMode(new_mode) => {
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let prev_mode = self.mode;
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self.mode = new_mode;
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match new_mode {
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Mode::ScanDisks => {
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self.title_text = String::from("");
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self.item_list.clear_items();
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}
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Mode::SelectDisks => {
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self.selections[0] = None;
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self.selections[1] = None;
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self.title_text = String::from("Select Source and Destination Disks");
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if let Some(command_tx) = self.command_tx.clone() {
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command_tx.send(Action::DismissPopup)?;
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}
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}
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Mode::SelectParts => {
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self.selections[0] = None;
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self.selections[1] = None;
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self.title_text = String::from("Select Boot and OS Partitions")
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}
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Mode::Confirm => match prev_mode {
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Mode::SelectDisks => self.title_text = String::from("Confirm Selections"),
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Mode::SelectParts => {
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self.title_text = String::from("Confirm Selections (Again)")
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}
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_ => {}
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},
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Mode::Done => self.title_text = String::from("Done"),
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}
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}
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Action::UpdateDiskList(disks) => self.item_list.set_items(disks),
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_ => {}
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}
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Ok(None)
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}
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fn draw(&mut self, frame: &mut Frame, area: Rect) -> Result<()> {
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let [title_area, body_area] = Layout::default()
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.direction(Direction::Vertical)
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.constraints([Constraint::Length(1), Constraint::Min(1)])
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.areas(area);
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// Title
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let title =
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Paragraph::new(Line::from(Span::styled(&self.title_text, Style::default())).centered())
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.block(Block::default().borders(Borders::NONE));
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frame.render_widget(title, title_area);
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// Body (scan disks)
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if self.item_list.items.is_empty() {
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let paragraph = Paragraph::new(String::new()).block(
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Block::default()
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.borders(Borders::ALL)
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.padding(Padding::new(1, 1, 1, 1)),
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);
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frame.render_widget(paragraph, body_area);
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// Bail early
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return Ok(());
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}
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// Body (confirm)
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if self.mode == Mode::Confirm {
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let paragraph = Paragraph::new(String::from("Are the listed selections correct?"))
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.block(
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Block::default()
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.borders(Borders::ALL)
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.padding(Padding::new(1, 1, 1, 1)),
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);
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frame.render_widget(paragraph, body_area);
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// Bail early
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return Ok(());
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}
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// Body (list)
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let mut list_items = Vec::<ListItem>::new();
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if !self.item_list.items.is_empty() {
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for (index, item) in self.item_list.items.iter().enumerate() {
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let mut item_style = Style::default();
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let mut item_text_tail = "";
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if let Some(selection_one) = self.selections[0] {
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if selection_one == index {
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item_style = Style::new().yellow();
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item_text_tail = " ~already selected~";
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}
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}
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list_items.push(
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ListItem::new(format!(" {item}\n{item_text_tail}\n\n")).style(item_style),
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);
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}
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}
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let list = List::new(list_items)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.padding(Padding::new(1, 1, 1, 1)),
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)
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.highlight_spacing(HighlightSpacing::Always)
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.highlight_style(Style::new().green().bold())
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.highlight_symbol(" --> ")
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.repeat_highlight_symbol(false);
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frame.render_stateful_widget(list, body_area, &mut self.item_list.state);
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// Done
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Ok(())
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}
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}
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