Combine FPS and Title components
This commit is contained in:
parent
25b6fe4b7e
commit
ee7de8f355
6 changed files with 90 additions and 174 deletions
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@ -18,7 +18,6 @@ use core::{
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components::{
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components::{
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Component,
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Component,
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footer::Footer,
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footer::Footer,
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fps::FpsCounter,
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left::{Left, SelectionType},
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left::{Left, SelectionType},
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popup,
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popup,
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right::Right,
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right::Right,
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@ -102,7 +101,6 @@ impl App {
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action_tx,
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action_tx,
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components: vec![
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components: vec![
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Box::new(Title::new("Boot Diagnostics")),
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Box::new(Title::new("Boot Diagnostics")),
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Box::new(FpsCounter::new()),
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Box::new(Left::new()),
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Box::new(Left::new()),
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Box::new(Right::new()),
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Box::new(Right::new()),
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Box::new(Footer::new()),
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Box::new(Footer::new()),
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@ -556,9 +554,7 @@ impl App {
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get_chunks(frame.area())[..]
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get_chunks(frame.area())[..]
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{
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{
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let component_areas = vec![
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let component_areas = vec![
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header, // Title Bar
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header, left, right, footer, popup, // core
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header, // FPS Counter
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left, right, footer, popup, // core
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progress, results, // boot-diags
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progress, results, // boot-diags
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];
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];
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for (component, area) in zip(self.components.iter_mut(), component_areas) {
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for (component, area) in zip(self.components.iter_mut(), component_areas) {
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@ -25,7 +25,6 @@ use tokio::sync::mpsc::UnboundedSender;
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use crate::{action::Action, config::Config, tui::Event};
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use crate::{action::Action, config::Config, tui::Event};
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pub mod footer;
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pub mod footer;
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pub mod fps;
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pub mod left;
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pub mod left;
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pub mod popup;
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pub mod popup;
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pub mod right;
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pub mod right;
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@ -1,134 +0,0 @@
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// This file is part of Deja-Vu.
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//
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// Deja-Vu is free software: you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Deja-Vu is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Deja-Vu. If not, see <https://www.gnu.org/licenses/>.
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//
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use std::time::Instant;
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use color_eyre::Result;
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use ratatui::{
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Frame,
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layout::{Constraint, Layout, Rect},
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style::{Style, Stylize},
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text::Span,
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widgets::Paragraph,
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};
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use super::Component;
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use crate::action::Action;
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#[derive(Debug, Clone, PartialEq)]
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pub struct FpsCounter {
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mode: String,
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last_tick_update: Instant,
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tick_count: u32,
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ticks_per_second: f64,
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last_frame_update: Instant,
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frame_count: u32,
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frames_per_second: f64,
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}
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impl Default for FpsCounter {
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fn default() -> Self {
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Self::new()
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}
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}
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impl FpsCounter {
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#[must_use]
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pub fn new() -> Self {
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Self {
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mode: String::new(),
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last_tick_update: Instant::now(),
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tick_count: 0,
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ticks_per_second: 0.0,
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last_frame_update: Instant::now(),
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frame_count: 0,
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frames_per_second: 0.0,
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}
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}
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#[allow(clippy::unnecessary_wraps)]
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fn app_tick(&mut self) -> Result<()> {
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self.tick_count += 1;
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let now = Instant::now();
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let elapsed = (now - self.last_tick_update).as_secs_f64();
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if elapsed >= 1.0 {
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self.ticks_per_second = f64::from(self.tick_count) / elapsed;
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self.last_tick_update = now;
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self.tick_count = 0;
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}
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Ok(())
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}
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#[allow(clippy::unnecessary_wraps)]
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fn render_tick(&mut self) -> Result<()> {
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self.frame_count += 1;
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let now = Instant::now();
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let elapsed = (now - self.last_frame_update).as_secs_f64();
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if elapsed >= 1.0 {
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self.frames_per_second = f64::from(self.frame_count) / elapsed;
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self.last_frame_update = now;
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self.frame_count = 0;
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}
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Ok(())
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}
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}
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impl Component for FpsCounter {
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fn update(&mut self, action: Action) -> Result<Option<Action>> {
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match action {
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Action::SetMode(mode) => {
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self.mode = format!("{mode:?}");
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}
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Action::Render => self.render_tick()?,
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Action::Tick => self.app_tick()?,
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_ => {}
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};
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Ok(None)
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}
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fn draw(&mut self, frame: &mut Frame, area: Rect) -> Result<()> {
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let [_, row, _] = Layout::vertical([
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Constraint::Length(1),
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Constraint::Length(1),
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Constraint::Min(0),
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])
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.areas(area);
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let [_, left, right, _] = Layout::horizontal([
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Constraint::Length(2),
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Constraint::Min(1),
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Constraint::Min(1),
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Constraint::Length(2),
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])
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.areas(row);
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// Debug
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let span = Span::styled(format!("Mode: {}", &self.mode), Style::new().dim());
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let paragraph = Paragraph::new(span).left_aligned();
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frame.render_widget(paragraph, left);
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// FPS
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let message = format!(
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"{:.2} ticks/sec, {:.2} FPS",
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self.ticks_per_second, self.frames_per_second
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);
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let span = Span::styled(message, Style::new().dim());
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let paragraph = Paragraph::new(span).right_aligned();
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frame.render_widget(paragraph, right);
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Ok(())
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}
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}
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@ -15,59 +15,126 @@
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//
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//
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use color_eyre::Result;
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use color_eyre::Result;
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use ratatui::{
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use ratatui::{
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Frame,
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layout::{Constraint, Layout, Rect},
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prelude::*,
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prelude::*,
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style::{Style, Stylize},
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text::Span,
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widgets::{Block, Borders, Paragraph},
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widgets::{Block, Borders, Paragraph},
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};
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};
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use tokio::sync::mpsc::UnboundedSender;
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use std::time::Instant;
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use super::Component;
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use super::Component;
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use crate::{action::Action, config::Config};
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use crate::action::Action;
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#[derive(Default)]
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#[derive(Debug, Clone, PartialEq)]
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pub struct Title {
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pub struct Title {
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command_tx: Option<UnboundedSender<Action>>,
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mode: String,
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config: Config,
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title: String,
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text: String,
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last_tick_update: Instant,
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tick_count: u32,
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ticks_per_second: f64,
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last_frame_update: Instant,
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frame_count: u32,
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frames_per_second: f64,
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}
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}
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impl Title {
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impl Title {
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#[must_use]
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#[must_use]
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pub fn new(text: &str) -> Self {
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pub fn new(title: &str) -> Self {
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Self {
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Self {
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text: String::from(text),
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mode: String::new(),
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..Default::default()
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title: String::from(title),
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last_tick_update: Instant::now(),
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tick_count: 0,
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ticks_per_second: 0.0,
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last_frame_update: Instant::now(),
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frame_count: 0,
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frames_per_second: 0.0,
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}
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}
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}
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}
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#[allow(clippy::unnecessary_wraps)]
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fn app_tick(&mut self) -> Result<()> {
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self.tick_count += 1;
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let now = Instant::now();
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let elapsed = (now - self.last_tick_update).as_secs_f64();
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if elapsed >= 1.0 {
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self.ticks_per_second = f64::from(self.tick_count) / elapsed;
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self.last_tick_update = now;
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self.tick_count = 0;
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}
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Ok(())
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}
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#[allow(clippy::unnecessary_wraps)]
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fn render_tick(&mut self) -> Result<()> {
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self.frame_count += 1;
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let now = Instant::now();
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let elapsed = (now - self.last_frame_update).as_secs_f64();
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if elapsed >= 1.0 {
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self.frames_per_second = f64::from(self.frame_count) / elapsed;
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self.last_frame_update = now;
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self.frame_count = 0;
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}
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Ok(())
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}
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}
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}
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impl Component for Title {
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impl Component for Title {
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fn register_action_handler(&mut self, tx: UnboundedSender<Action>) -> Result<()> {
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self.command_tx = Some(tx);
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Ok(())
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}
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fn register_config_handler(&mut self, config: Config) -> Result<()> {
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self.config = config;
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Ok(())
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}
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fn update(&mut self, action: Action) -> Result<Option<Action>> {
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fn update(&mut self, action: Action) -> Result<Option<Action>> {
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#[allow(clippy::match_single_binding)]
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#[allow(clippy::match_single_binding)]
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match action {
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match action {
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Action::SetMode(mode) => {
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self.mode = format!("{mode:?}");
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}
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Action::Render => self.render_tick()?,
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Action::Tick => self.app_tick()?,
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_ => {}
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_ => {}
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}
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}
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Ok(None)
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Ok(None)
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}
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}
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fn draw(&mut self, frame: &mut Frame, area: Rect) -> Result<()> {
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fn draw(&mut self, frame: &mut Frame, area: Rect) -> Result<()> {
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let [_, row, _] = Layout::vertical([
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Constraint::Length(1),
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Constraint::Length(1),
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Constraint::Min(0),
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])
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.areas(area);
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let [_, left, right, _] = Layout::horizontal([
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Constraint::Length(2),
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Constraint::Min(1),
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Constraint::Min(1),
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Constraint::Length(2),
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])
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.areas(row);
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// Title Block
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// Title Block
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let title_text = Span::styled(
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let title_text = Span::styled(
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format!("{}: {}", self.config.app_title.as_str(), self.text),
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format!("Deja-Vu: {}", self.title),
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Style::default().fg(Color::LightCyan),
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Style::default().fg(Color::LightCyan),
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);
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);
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let title = Paragraph::new(Line::from(title_text).centered())
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let title = Paragraph::new(Line::from(title_text).centered())
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.block(Block::default().borders(Borders::ALL));
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.block(Block::default().borders(Borders::ALL));
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frame.render_widget(title, area);
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frame.render_widget(title, area);
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// Mode
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let span = Span::styled(format!("Mode: {}", &self.mode), Style::new().dim());
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let paragraph = Paragraph::new(span).left_aligned();
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frame.render_widget(paragraph, left);
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// FPS
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let message = format!(
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"{:.2} ticks/sec, {:.2} FPS",
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self.ticks_per_second, self.frames_per_second
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);
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let span = Span::styled(message, Style::new().dim());
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let paragraph = Paragraph::new(span).right_aligned();
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frame.render_widget(paragraph, right);
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Ok(())
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Ok(())
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}
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}
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}
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}
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@ -18,7 +18,6 @@ use core::{
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components::{
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components::{
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Component,
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Component,
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footer::Footer,
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footer::Footer,
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fps::FpsCounter,
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left::{Left, SelectionType},
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left::{Left, SelectionType},
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popup,
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popup,
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right::Right,
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right::Right,
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@ -83,7 +82,6 @@ impl App {
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action_tx,
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action_tx,
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components: vec![
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components: vec![
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Box::new(Title::new("Clone Tool")),
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Box::new(Title::new("Clone Tool")),
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Box::new(FpsCounter::new()),
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Box::new(Left::new()),
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Box::new(Left::new()),
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Box::new(Right::new()),
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Box::new(Right::new()),
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Box::new(Footer::new()),
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Box::new(Footer::new()),
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@ -544,11 +542,7 @@ impl App {
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fn render(&mut self, tui: &mut Tui) -> Result<()> {
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fn render(&mut self, tui: &mut Tui) -> Result<()> {
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tui.draw(|frame| {
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tui.draw(|frame| {
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if let [header, _body, footer, left, right, popup] = get_chunks(frame.area())[..] {
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if let [header, _body, footer, left, right, popup] = get_chunks(frame.area())[..] {
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let component_areas = vec![
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let component_areas = vec![header, left, right, footer, popup];
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header, // Title Bar
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header, // FPS Counter
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left, right, footer, popup,
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];
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for (component, area) in zip(self.components.iter_mut(), component_areas) {
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for (component, area) in zip(self.components.iter_mut(), component_areas) {
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if let Err(err) = component.draw(frame, area) {
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if let Err(err) = component.draw(frame, area) {
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let _ = self
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let _ = self
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@ -18,7 +18,6 @@ use core::{
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components::{
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components::{
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Component,
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Component,
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footer::Footer,
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footer::Footer,
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fps::FpsCounter,
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left::{Left, SelectionType},
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left::{Left, SelectionType},
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popup,
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popup,
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right::Right,
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right::Right,
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@ -89,7 +88,6 @@ impl App {
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action_tx,
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action_tx,
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components: vec![
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components: vec![
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Box::new(Title::new("PE Menu")),
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Box::new(Title::new("PE Menu")),
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Box::new(FpsCounter::new()),
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Box::new(Left::new()),
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Box::new(Left::new()),
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Box::new(Right::new()),
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Box::new(Right::new()),
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Box::new(Footer::new()),
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Box::new(Footer::new()),
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@ -305,11 +303,7 @@ impl App {
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fn render(&mut self, tui: &mut Tui) -> Result<()> {
|
fn render(&mut self, tui: &mut Tui) -> Result<()> {
|
||||||
tui.draw(|frame| {
|
tui.draw(|frame| {
|
||||||
if let [header, _body, footer, left, right, popup] = get_chunks(frame.area())[..] {
|
if let [header, _body, footer, left, right, popup] = get_chunks(frame.area())[..] {
|
||||||
let component_areas = vec![
|
let component_areas = vec![header, left, right, footer, popup];
|
||||||
header, // Title Bar
|
|
||||||
header, // FPS Counter
|
|
||||||
left, right, footer, popup,
|
|
||||||
];
|
|
||||||
for (component, area) in zip(self.components.iter_mut(), component_areas) {
|
for (component, area) in zip(self.components.iter_mut(), component_areas) {
|
||||||
if let Err(err) = component.draw(frame, area) {
|
if let Err(err) = component.draw(frame, area) {
|
||||||
let _ = self
|
let _ = self
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue