WizardKit/.bin/Scripts/Launcher_Template.cmd
Alan Mason 1b8ec96379 New update scripts
# Plan #
* Repo should be in a non-functional state
  * This is to avoid confusion when most, if not all, scripts fail to run when first downloaded.
* The first step should be to run Build Kit.cmd which does the following
  * Downloads 7-Zip, ConEmu, Notepad++, & Python (including wheel packages)
    * (i.e. just enough to run update_kit.py)
  * Open .bin/Scripts/settings/main.py in Notepad++ for configuration
  * Move the kit folders into place
    * (i.e. /.root_items/* ->> /, /Build Kit.cmd --> /.bin/Scripts/Build Kit.cmd, etc)

* Added Build Kit.cmd
  * Launches build_kit.ps1

* Added build_kit.ps1
  * Downloads 7-Zip, ConEmu, and Python
  * Launches update_kit.py unless errors are encountered

* Removed all launchers
  * update_kit.py will generate them in a future update
2017-11-18 22:50:58 -08:00

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Batchfile

:: Wizard Kit: Launcher Script ::
::
:: This script works by setting env variables and then calling Launch.cmd
:: which inherits the variables. This bypasses batch file argument parsing
:: which is awful.
@echo off
:Init
setlocal EnableDelayedExpansion
title Wizard Kit: Launcher
call :CheckFlags %*
call :FindBin
call :SetTitle Launcher
:Optional
:: This section is for any work that needs done before launching L_ITEM
rem EXTRA_CODE_GOES_HERE
:DefineLaunch
:: Set L_TYPE to one of these options:
:: Console, Folder, Office, Program, PSScript, or PyScript
:: Set L_PATH to the path to the program folder
:: NOTE: Launch.cmd will test for L_PATH in the following order:
:: 1: %cbin%\L_PATH.7z (which will be extracted to %bin%\L_PATH)
:: 2: %bin%\L_PATH
:: 3. %L_PATH% (i.e. treat L_PATH as an absolute path)
:: Set L_ITEM to one of the following:
:: 1. The filename of the item to launch
:: 2. The Office product to install
:: 3. '.' to open extracted folder
:: Set L_ARGS to include any necessary arguments (if any)
:: Set L_7ZIP to include any necessary arguments for extraction
:: Set L_CHCK to True to have Launch.cmd to stay open if an error is encountered
:: Set L_ELEV to True to launch with elevated permissions
:: Set L_NCMD to True to stay in the native console window
:: Set L_WAIT to True to have the script wait until L_ITEM has comlpeted
set L_TYPE=
set L_PATH=
set L_ITEM=
set L_ARGS=
set L_7ZIP=
set L_CHCK=
set L_ELEV=
set L_NCMD=
set L_WAIT=
:::::::::::::::::::::::::::::::::::::::::::
:: Do not edit anything below this line! ::
:::::::::::::::::::::::::::::::::::::::::::
:LaunchPrep
rem Verifies the environment before launching item
if not defined bin (goto ErrorNoBin)
if not exist "%bin%\Scripts\Launch.cmd" (goto ErrorLaunchCMDMissing)
:Launch
rem Calls the Launch.cmd script using the variables defined above
call "%bin%\Scripts\Launch.cmd" || goto ErrorLaunchCMD
goto Exit
:: Functions ::
:CheckFlags
rem Loops through all arguments to check for accepted flags
set DEBUG=
for %%f in (%*) do (
if /i "%%f" == "/DEBUG" (@echo on & set "DEBUG=/DEBUG")
)
@exit /b 0
:FindBin
rem Checks the current directory and all parents for the ".bin" folder
rem NOTE: Has not been tested for UNC paths
set bin=
pushd "%~dp0"
:FindBinInner
if exist ".bin" (goto FindBinDone)
if "%~d0\" == "%cd%" (popd & @exit /b 1)
cd ..
goto FindBinInner
:FindBinDone
set "bin=%cd%\.bin"
set "cbin=%cd%\.cbin"
popd
@exit /b 0
:SetTitle
rem Sets title using KIT_NAME_FULL from settings\main.py
set "SETTINGS=%bin%\Scripts\settings\main.py"
for /f "tokens=* usebackq" %%f in (`findstr KIT_NAME_FULL %SETTINGS%`) do (
set "_v=%%f"
set "_v=!_v:*'=!"
set "KIT_NAME_FULL=!_v:~0,-1!"
)
set "window_title=%*"
if not defined window_title set "window_title=Launcher"
set "window_title=%KIT_NAME_FULL%: %window_title%"
title %window_title%
@exit /b 0
:: Errors ::
:ErrorLaunchCMD
echo.
echo ERROR: Launch.cmd did not run correctly. Try using the /DEBUG flag?
goto Abort
:ErrorLaunchCMDMissing
echo.
echo ERROR: Launch.cmd script not found.
goto Abort
:ErrorNoBin
echo.
echo ERROR: ".bin" folder not found.
goto Abort
:Abort
color 4e
echo Aborted.
echo.
echo Press any key to exit...
pause>nul
color
rem Set errorlevel to 1 by calling color incorrectly
color 00
goto Exit
:: Cleanup and exit ::
:Exit
endlocal
exit /b %errorlevel%